package pl.wr.math.obiect;

public class Vector3D extends Vector {

    private double[] rank = new double[dimension];

    public Vector3D() {
        super(3);
    }

    public Vector3D(double x, double y, double z) {
        this();
        rank[0] = x;
        rank[1] = y;
        rank[2] = z;
    }

}
